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Separated chunk generator from world / plugin interfaces.

The generator now only takes care of servicing synchronous "GetChunk(X, Y)" and "GetBiomes(X, Y)" requests.
This commit is contained in:
Mattes D
2019-09-01 09:30:00 +02:00
parent f021e2fe22
commit a2ffa432b3
27 changed files with 783 additions and 689 deletions

View File

@@ -237,7 +237,7 @@ void cLightingThread::LightChunk(cLightingChunkStay & a_Item)
{
if (a_Item.m_CallbackAfter != nullptr)
{
a_Item.m_CallbackAfter->Call(a_Item.m_ChunkX, a_Item.m_ChunkZ, true);
a_Item.m_CallbackAfter->Call({a_Item.m_ChunkX, a_Item.m_ChunkZ}, true);
}
return;
}
@@ -318,7 +318,7 @@ void cLightingThread::LightChunk(cLightingChunkStay & a_Item)
if (a_Item.m_CallbackAfter != nullptr)
{
a_Item.m_CallbackAfter->Call(a_Item.m_ChunkX, a_Item.m_ChunkZ, true);
a_Item.m_CallbackAfter->Call({a_Item.m_ChunkX, a_Item.m_ChunkZ}, true);
}
}