En masse NULL -> nullptr replace
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@@ -22,7 +22,7 @@ cVaporizeFluidSimulator::cVaporizeFluidSimulator(cWorld & a_World, BLOCKTYPE a_F
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void cVaporizeFluidSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
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{
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if (a_Chunk == NULL)
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if (a_Chunk == nullptr)
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{
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return;
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}
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