En masse NULL -> nullptr replace
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@@ -196,7 +196,7 @@ cMojangAPI::cMojangAPI(void) :
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m_NameToUUIDAddress(DEFAULT_NAME_TO_UUID_ADDRESS),
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m_UUIDToProfileServer(DEFAULT_UUID_TO_PROFILE_SERVER),
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m_UUIDToProfileAddress(DEFAULT_UUID_TO_PROFILE_ADDRESS),
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m_RankMgr(NULL),
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m_RankMgr(nullptr),
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m_UpdateThread(new cUpdateThread())
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{
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}
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@@ -335,7 +335,7 @@ AStringVector cMojangAPI::GetUUIDsFromPlayerNames(const AStringVector & a_Player
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void cMojangAPI::AddPlayerNameToUUIDMapping(const AString & a_PlayerName, const AString & a_UUID)
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{
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AString UUID = MakeUUIDShort(a_UUID);
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Int64 Now = time(NULL);
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Int64 Now = time(nullptr);
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{
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cCSLock Lock(m_CSNameToUUID);
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m_NameToUUID[StrToLower(a_PlayerName)] = sProfile(a_PlayerName, UUID, "", "", Now);
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@@ -354,7 +354,7 @@ void cMojangAPI::AddPlayerNameToUUIDMapping(const AString & a_PlayerName, const
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void cMojangAPI::AddPlayerProfile(const AString & a_PlayerName, const AString & a_UUID, const Json::Value & a_Properties)
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{
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AString UUID = MakeUUIDShort(a_UUID);
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Int64 Now = time(NULL);
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Int64 Now = time(nullptr);
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{
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cCSLock Lock(m_CSNameToUUID);
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m_NameToUUID[StrToLower(a_PlayerName)] = sProfile(a_PlayerName, UUID, "", "", Now);
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@@ -558,7 +558,7 @@ void cMojangAPI::SaveCachesToDisk(void)
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db.exec("DELETE FROM UUIDToProfile");
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// Save all cache entries - m_PlayerNameToUUID:
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Int64 LimitDateTime = time(NULL) - MAX_AGE;
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Int64 LimitDateTime = time(nullptr) - MAX_AGE;
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{
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SQLite::Statement stmt(db, "INSERT INTO PlayerNameToUUID(PlayerName, UUID, DateTime) VALUES (?, ?, ?)");
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cCSLock Lock(m_CSNameToUUID);
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@@ -697,7 +697,7 @@ void cMojangAPI::QueryNamesToUUIDs(AStringVector & a_NamesToQuery)
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// Store the returned results into cache:
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Json::Value::UInt JsonCount = root.size();
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Int64 Now = time(NULL);
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Int64 Now = time(nullptr);
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{
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cCSLock Lock(m_CSNameToUUID);
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for (Json::Value::UInt idx = 0; idx < JsonCount; ++idx)
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@@ -831,7 +831,7 @@ void cMojangAPI::QueryUUIDToProfile(const AString & a_UUID)
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return;
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}
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Json::Value Properties = root.get("properties", "");
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Int64 Now = time(NULL);
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Int64 Now = time(nullptr);
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{
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cCSLock Lock(m_CSUUIDToProfile);
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m_UUIDToProfile[a_UUID] = sProfile(PlayerName, a_UUID, Properties, Now);
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@@ -855,7 +855,7 @@ void cMojangAPI::NotifyNameUUID(const AString & a_PlayerName, const AString & a_
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{
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// Notify the rank manager:
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cCSLock Lock(m_CSRankMgr);
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if (m_RankMgr != NULL)
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if (m_RankMgr != nullptr)
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{
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m_RankMgr->NotifyNameUUID(a_PlayerName, a_UUID);
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}
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@@ -867,7 +867,7 @@ void cMojangAPI::NotifyNameUUID(const AString & a_PlayerName, const AString & a_
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void cMojangAPI::Update(void)
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{
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Int64 LimitDateTime = time(NULL) - MAX_AGE;
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Int64 LimitDateTime = time(nullptr) - MAX_AGE;
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// Re-query all playernames that are stale:
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AStringVector PlayerNames;
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