En masse NULL -> nullptr replace
This commit is contained in:
@@ -22,7 +22,7 @@ cPig::cPig(void) :
|
||||
void cPig::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
int LootingLevel = 0;
|
||||
if (a_Killer != NULL)
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
}
|
||||
@@ -41,7 +41,7 @@ void cPig::OnRightClicked(cPlayer & a_Player)
|
||||
{
|
||||
if (m_bIsSaddled)
|
||||
{
|
||||
if (m_Attachee != NULL)
|
||||
if (m_Attachee != nullptr)
|
||||
{
|
||||
if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID())
|
||||
{
|
||||
@@ -85,7 +85,7 @@ void cPig::Tick(float a_Dt, cChunk & a_Chunk)
|
||||
super::Tick(a_Dt, a_Chunk);
|
||||
|
||||
// If the attachee player is holding a carrot-on-stick, let them drive this pig:
|
||||
if (m_bIsSaddled && (m_Attachee != NULL))
|
||||
if (m_bIsSaddled && (m_Attachee != nullptr))
|
||||
{
|
||||
if (m_Attachee->IsPlayer() && (m_Attachee->GetEquippedWeapon().m_ItemType == E_ITEM_CARROT_ON_STICK))
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user