En masse NULL -> nullptr replace
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@@ -112,7 +112,7 @@ class cMineShaftCorridor :
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public:
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/** Creates a new Corridor attached to the specified pivot point and direction.
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Checks all ParentSystem's objects and disallows intersecting. Initializes the new object to fit.
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May return NULL if cannot fit.
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May return nullptr if cannot fit.
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*/
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static cMineShaft * CreateAndFit(
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cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
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@@ -165,7 +165,7 @@ class cMineShaftCrossing :
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public:
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/** Creates a new Crossing attached to the specified pivot point and direction.
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Checks all ParentSystem's objects and disallows intersecting. Initializes the new object to fit.
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May return NULL if cannot fit.
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May return nullptr if cannot fit.
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*/
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static cMineShaft * CreateAndFit(
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cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
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@@ -199,7 +199,7 @@ public:
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/** Creates a new Staircase attached to the specified pivot point and direction.
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Checks all ParentSystem's objects and disallows intersecting. Initializes the new object to fit.
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May return NULL if cannot fit.
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May return nullptr if cannot fit.
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*/
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static cMineShaft * CreateAndFit(
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cStructGenMineShafts::cMineShaftSystem & a_ParentSystem,
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@@ -351,7 +351,7 @@ void cStructGenMineShafts::cMineShaftSystem::AppendBranch(
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return;
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}
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cMineShaft * Next = NULL;
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cMineShaft * Next = nullptr;
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int rnd = (a_Noise.IntNoise3DInt(a_PivotX, a_PivotY + a_RecursionLevel * 16, a_PivotZ) / 13) % m_ProbLevelStaircase;
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if (rnd < m_ProbLevelCorridor)
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{
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@@ -365,7 +365,7 @@ void cStructGenMineShafts::cMineShaftSystem::AppendBranch(
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{
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Next = cMineShaftStaircase::CreateAndFit(*this, a_PivotX, a_PivotY, a_PivotZ, a_Direction, a_Noise);
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}
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if (Next == NULL)
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if (Next == nullptr)
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{
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return;
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}
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@@ -552,7 +552,7 @@ cMineShaft * cMineShaftCorridor::CreateAndFit(
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}
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if (!a_ParentSystem.CanAppend(BoundingBox))
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{
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return NULL;
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return nullptr;
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}
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return new cMineShaftCorridor(a_ParentSystem, BoundingBox, NumSegments, a_Direction, a_Noise);
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}
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@@ -796,7 +796,7 @@ void cMineShaftCorridor::PlaceChest(cChunkDesc & a_ChunkDesc)
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{
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a_ChunkDesc.SetBlockTypeMeta(x, m_BoundingBox.p1.y + 1, z, E_BLOCK_CHEST, Meta);
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cChestEntity * ChestEntity = (cChestEntity *)a_ChunkDesc.GetBlockEntity(x, m_BoundingBox.p1.y + 1, z);
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ASSERT((ChestEntity != NULL) && (ChestEntity->GetBlockType() == E_BLOCK_CHEST));
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ASSERT((ChestEntity != nullptr) && (ChestEntity->GetBlockType() == E_BLOCK_CHEST));
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cNoise Noise(a_ChunkDesc.GetChunkX() ^ a_ChunkDesc.GetChunkZ());
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int NumSlots = 3 + ((Noise.IntNoise3DInt(x, m_BoundingBox.p1.y, z) / 11) % 4);
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int Seed = Noise.IntNoise2DInt(x, z);
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@@ -1006,7 +1006,7 @@ cMineShaft * cMineShaftCrossing::CreateAndFit(
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}
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if (!a_ParentSystem.CanAppend(BoundingBox))
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{
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return NULL;
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return nullptr;
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}
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return new cMineShaftCrossing(a_ParentSystem, BoundingBox);
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}
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@@ -1157,7 +1157,7 @@ cMineShaft * cMineShaftStaircase::CreateAndFit(
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}
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if (!a_ParentSystem.CanAppend(Box))
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{
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return NULL;
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return nullptr;
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}
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return new cMineShaftStaircase(a_ParentSystem, Box, a_Direction, Slope);
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}
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