En masse NULL -> nullptr replace
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@@ -217,7 +217,7 @@ void cArrowEntity::Tick(float a_Dt, cChunk & a_Chunk)
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int RelPosZ = m_HitBlockPos.z - a_Chunk.GetPosZ() * cChunkDef::Width;
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cChunk * Chunk = a_Chunk.GetRelNeighborChunkAdjustCoords(RelPosX, RelPosZ);
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if (Chunk == NULL)
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if (Chunk == nullptr)
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{
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// Inside an unloaded chunk, abort
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return;
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