En masse NULL -> nullptr replace
This commit is contained in:
@@ -28,7 +28,7 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum)
|
||||
NIBBLETYPE Meta = a_Chunk.GetMeta(m_RelX, m_PosY, m_RelZ);
|
||||
AddDropSpenserDir(DispX, DispY, DispZ, Meta);
|
||||
cChunk * DispChunk = a_Chunk.GetRelNeighborChunkAdjustCoords(DispX, DispZ);
|
||||
if (DispChunk == NULL)
|
||||
if (DispChunk == nullptr)
|
||||
{
|
||||
// Would dispense into / interact with a non-loaded chunk, ignore the tick
|
||||
return;
|
||||
@@ -190,7 +190,7 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum)
|
||||
|
||||
void cDispenserEntity::SpawnProjectileFromDispenser(int a_BlockX, int a_BlockY, int a_BlockZ, cProjectileEntity::eKind a_Kind, const Vector3d & a_ShootVector)
|
||||
{
|
||||
m_World->CreateProjectile(static_cast<double>(a_BlockX + 0.5), static_cast<double>(a_BlockY + 0.5), static_cast<double>(a_BlockZ + 0.5), a_Kind, NULL, NULL, &a_ShootVector);
|
||||
m_World->CreateProjectile(static_cast<double>(a_BlockX + 0.5), static_cast<double>(a_BlockY + 0.5), static_cast<double>(a_BlockZ + 0.5), a_Kind, nullptr, nullptr, &a_ShootVector);
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user