En masse NULL -> nullptr replace
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@@ -70,8 +70,8 @@ public:
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/// Creates a new block entity for the specified block type
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/// If a_World is valid, then the entity is created bound to that world
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/// Returns NULL for unknown block types
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static cBlockEntity * CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World = NULL);
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/// Returns nullptr for unknown block types
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static cBlockEntity * CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World = nullptr);
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static const char * GetClassStatic(void) // Needed for ManualBindings's ForEach templates
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{
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