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Fixed mutton name in Sheep.cpp

This commit is contained in:
Masy98
2014-09-11 16:24:16 +02:00
parent b185e7f4e6
commit a01994389d
2 changed files with 11 additions and 3 deletions

View File

@@ -45,7 +45,7 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
}
AddRandomDropItem(a_Drops, 1, 3 + LootingLevel, IsOnFire() ? E_ITEM_MUTTON : E_ITEM_RAW_MUTTON);
AddRandomDropItem(a_Drops, 1, 3 + LootingLevel, IsOnFire() ? E_ITEM_COOKED_MUTTON : E_ITEM_RAW_MUTTON);
}