Fix hay place sound.
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@@ -38,6 +38,7 @@
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#include "BlockGlass.h"
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#include "BlockGlowstone.h"
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#include "BlockGravel.h"
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#include "BlockHayBale.h"
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#include "BlockMobHead.h"
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#include "BlockHopper.h"
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#include "BlockIce.h"
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@@ -132,7 +133,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
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case E_BLOCK_GLASS: return new cBlockGlassHandler (a_BlockType);
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case E_BLOCK_GRASS: return new cBlockDirtHandler (a_BlockType);
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case E_BLOCK_GRAVEL: return new cBlockGravelHandler (a_BlockType);
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case E_BLOCK_HAY_BALE: return new cBlockSidewaysHandler (a_BlockType);
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case E_BLOCK_HAY_BALE: return new cBlockHayBaleHandler (a_BlockType);
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case E_BLOCK_HEAD: return new cBlockMobHeadHandler (a_BlockType);
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case E_BLOCK_HOPPER: return new cBlockHopperHandler (a_BlockType);
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case E_BLOCK_ICE: return new cBlockIceHandler (a_BlockType);
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