My OCD has alpha-sorted some stuff :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@995 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
@@ -79,6 +79,16 @@ void cProtocolRecognizer::SendBlockAction(int a_BlockX, int a_BlockY, int a_Bloc
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void cProtocolRecognizer::SendBlockBreakAnim(int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendBlockBreakAnim(a_entityID, a_BlockX, a_BlockY, a_BlockZ, stage);
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}
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void cProtocolRecognizer::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
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{
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ASSERT(m_Protocol != NULL);
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@@ -177,6 +187,26 @@ void cProtocolRecognizer::SendEntLook(const cEntity & a_Entity)
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void cProtocolRecognizer::SendEntRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendEntRelMove(a_Entity, a_RelX, a_RelY, a_RelZ);
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}
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void cProtocolRecognizer::SendEntRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendEntRelMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ);
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}
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void cProtocolRecognizer::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
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{
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ASSERT(m_Protocol != NULL);
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@@ -327,26 +357,6 @@ void cProtocolRecognizer::SendPlayerSpawn(const cPlayer & a_Player)
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void cProtocolRecognizer::SendEntRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendEntRelMove(a_Entity, a_RelX, a_RelY, a_RelZ);
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}
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void cProtocolRecognizer::SendEntRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendEntRelMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ);
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}
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void cProtocolRecognizer::SendRespawn(void)
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{
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ASSERT(m_Protocol != NULL);
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@@ -377,20 +387,20 @@ void cProtocolRecognizer::SendSoundParticleEffect(int a_EffectID, int a_SrcX, in
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void cProtocolRecognizer::SendBlockBreakAnim(int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage)
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void cProtocolRecognizer::SendSpawnMob(const cMonster & a_Mob)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendBlockBreakAnim(a_entityID, a_BlockX, a_BlockY, a_BlockZ, stage);
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m_Protocol->SendSpawnMob(a_Mob);
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}
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void cProtocolRecognizer::SendSpawnMob(const cMonster & a_Mob)
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void cProtocolRecognizer::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendSpawnMob(a_Mob);
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m_Protocol->SendSpawnObject(a_Entity, a_ObjectType, a_ObjectData, a_SpeedX, a_SpeedY, a_SpeedZ);
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}
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@@ -447,6 +457,16 @@ void cProtocolRecognizer::SendUpdateSign(int a_BlockX, int a_BlockY, int a_Block
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void cProtocolRecognizer::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ )
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ);
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}
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void cProtocolRecognizer::SendWeather(eWeather a_Weather)
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{
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ASSERT(m_Protocol != NULL);
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@@ -497,26 +517,6 @@ void cProtocolRecognizer::SendWindowOpen(char a_WindowID, char a_WindowType, con
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void cProtocolRecognizer::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ )
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ);
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}
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void cProtocolRecognizer::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendSpawnObject(a_Entity, a_ObjectType, a_ObjectData, a_SpeedX, a_SpeedY, a_SpeedZ);
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}
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AString cProtocolRecognizer::GetAuthServerID(void)
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{
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ASSERT(m_Protocol != NULL);
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