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Added the "Edit Sign" packet sent to the client placing a sign.

Fixes issue #20. The 1.6.2 client wouldn't open the sign editor UI unless it receives a special packet
This commit is contained in:
madmaxoft
2013-07-29 21:42:05 +02:00
parent 3920e872f7
commit 9efcd5b82f
10 changed files with 65 additions and 0 deletions

View File

@@ -1491,6 +1491,15 @@ void cClientHandle::SendDisconnect(const AString & a_Reason)
void cClientHandle::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
{
m_Protocol->SendEditSign(a_BlockX, a_BlockY, a_BlockZ);
}
void cClientHandle::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
{
m_Protocol->SendEntityEquipment(a_Entity, a_SlotNum, a_Item);