Merged in a patch for sounds by l0udPL
http://forum.mc-server.org/showthread.php?tid=434&pid=4564#pid4564 git-svn-id: http://mc-server.googlecode.com/svn/trunk@858 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -347,6 +347,14 @@ void cProtocolRecognizer::SendRespawn(void)
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void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) {
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch);
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}
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void cProtocolRecognizer::SendSpawnMob(const cMonster & a_Mob)
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{
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