Using Super.
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Alexander Harkness
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@@ -80,7 +80,7 @@ Since only the header is actually in the memory, this number can be high, but st
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// cWSSAnvil:
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cWSSAnvil::cWSSAnvil(cWorld * a_World, int a_CompressionFactor) :
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super(a_World),
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Super(a_World),
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m_CompressionFactor(a_CompressionFactor)
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{
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// Create a level.dat file for mapping tools, if it doesn't already exist:
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