Using Super.
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committed by
Alexander Harkness
parent
f931590bf0
commit
9ee47e5999
@@ -165,13 +165,16 @@ private:
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friend class cRoot; // so cRoot can create and destroy cServer
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friend class cServerListenCallbacks; // Accessing OnConnectionAccepted()
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/** The server tick thread takes care of the players who aren't yet spawned in a world */
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class cTickThread :
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class cTickThread:
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public cIsThread
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{
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typedef cIsThread super;
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using Super = cIsThread;
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public:
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cTickThread(cServer & a_Server);
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protected:
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@@ -182,6 +185,7 @@ private:
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} ;
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/** The network sockets listening for client connections. */
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cServerHandlePtrs m_ServerHandles;
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