Using Super.
This commit is contained in:
committed by
Alexander Harkness
parent
f931590bf0
commit
9ee47e5999
@@ -11,7 +11,7 @@
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cWither::cWither(void) :
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super("Wither", mtWither, "entity.wither.hurt", "entity.wither.death", "entity.wither.ambient", 0.9, 4.0),
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Super("Wither", mtWither, "entity.wither.hurt", "entity.wither.death", "entity.wither.ambient", 0.9, 4.0),
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m_WitherInvulnerableTicks(220)
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{
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SetMaxHealth(300);
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@@ -48,7 +48,7 @@ bool cWither::DoTakeDamage(TakeDamageInfo & a_TDI)
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return false;
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}
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return super::DoTakeDamage(a_TDI);
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return Super::DoTakeDamage(a_TDI);
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}
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@@ -57,7 +57,7 @@ bool cWither::DoTakeDamage(TakeDamageInfo & a_TDI)
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void cWither::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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{
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super::Tick(a_Dt, a_Chunk);
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Super::Tick(a_Dt, a_Chunk);
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if (!IsTicking())
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{
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// The base class tick destroyed us
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@@ -99,7 +99,7 @@ void cWither::GetDrops(cItems & a_Drops, cEntity * a_Killer)
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void cWither::KilledBy(TakeDamageInfo & a_TDI)
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{
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super::KilledBy(a_TDI);
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Super::KilledBy(a_TDI);
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Vector3d Pos = GetPosition();
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m_World->ForEachPlayer([=](cPlayer & a_Player)
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