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Using Super.

This commit is contained in:
Mattes D
2020-04-13 18:38:06 +02:00
committed by Alexander Harkness
parent f931590bf0
commit 9ee47e5999
399 changed files with 1815 additions and 1381 deletions

View File

@@ -12,7 +12,7 @@
cSheep::cSheep(int a_Color) :
super("Sheep", mtSheep, "entity.sheep.hurt", "entity.sheep.death", "entity.sheep.ambient", 0.6, 1.3),
Super("Sheep", mtSheep, "entity.sheep.hurt", "entity.sheep.death", "entity.sheep.ambient", 0.6, 1.3),
m_IsSheared(false),
m_WoolColor(a_Color),
m_TimeToStopEating(-1)
@@ -59,7 +59,7 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer)
void cSheep::OnRightClicked(cPlayer & a_Player)
{
super::OnRightClicked(a_Player);
Super::OnRightClicked(a_Player);
const cItem & EquippedItem = a_Player.GetEquippedItem();
if ((EquippedItem.m_ItemType == E_ITEM_SHEARS) && !IsSheared() && !IsBaby())
@@ -91,7 +91,7 @@ void cSheep::OnRightClicked(cPlayer & a_Player)
void cSheep::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
super::Tick(a_Dt, a_Chunk);
Super::Tick(a_Dt, a_Chunk);
if (!IsTicking())
{
// The base class tick destroyed us