Using Super.
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committed by
Alexander Harkness
parent
f931590bf0
commit
9ee47e5999
@@ -12,7 +12,7 @@
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cSheep::cSheep(int a_Color) :
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super("Sheep", mtSheep, "entity.sheep.hurt", "entity.sheep.death", "entity.sheep.ambient", 0.6, 1.3),
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Super("Sheep", mtSheep, "entity.sheep.hurt", "entity.sheep.death", "entity.sheep.ambient", 0.6, 1.3),
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m_IsSheared(false),
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m_WoolColor(a_Color),
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m_TimeToStopEating(-1)
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@@ -59,7 +59,7 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer)
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void cSheep::OnRightClicked(cPlayer & a_Player)
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{
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super::OnRightClicked(a_Player);
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Super::OnRightClicked(a_Player);
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const cItem & EquippedItem = a_Player.GetEquippedItem();
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if ((EquippedItem.m_ItemType == E_ITEM_SHEARS) && !IsSheared() && !IsBaby())
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@@ -91,7 +91,7 @@ void cSheep::OnRightClicked(cPlayer & a_Player)
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void cSheep::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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{
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super::Tick(a_Dt, a_Chunk);
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Super::Tick(a_Dt, a_Chunk);
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if (!IsTicking())
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{
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// The base class tick destroyed us
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