Using Super.
This commit is contained in:
committed by
Alexander Harkness
parent
f931590bf0
commit
9ee47e5999
@@ -80,7 +80,7 @@ static const struct
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// cMonster:
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cMonster::cMonster(const AString & a_ConfigName, eMonsterType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, const AString & a_SoundAmbient, double a_Width, double a_Height)
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: super(etMonster, a_Width, a_Height)
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: Super(etMonster, a_Width, a_Height)
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, m_EMState(IDLE)
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, m_EMPersonality(AGGRESSIVE)
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, m_PathFinder(a_Width, a_Height)
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@@ -153,7 +153,7 @@ void cMonster::OnRemoveFromWorld(cWorld & a_World)
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}
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}
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super::OnRemoveFromWorld(a_World);
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Super::OnRemoveFromWorld(a_World);
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}
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@@ -163,7 +163,7 @@ void cMonster::OnRemoveFromWorld(cWorld & a_World)
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void cMonster::Destroyed()
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{
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SetTarget(nullptr); // Tell them we're no longer targeting them.
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super::Destroyed();
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Super::Destroyed();
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}
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@@ -269,7 +269,7 @@ void cMonster::StopMovingToPosition()
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void cMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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{
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super::Tick(a_Dt, a_Chunk);
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Super::Tick(a_Dt, a_Chunk);
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if (!IsTicking())
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{
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// The base class tick destroyed us
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@@ -544,7 +544,7 @@ void cMonster::SetPitchAndYawFromDestination(bool a_IsFollowingPath)
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void cMonster::HandleFalling()
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{
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m_bTouchGround = IsOnGround();
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super::HandleFalling();
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Super::HandleFalling();
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}
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@@ -582,7 +582,7 @@ int cMonster::FindFirstNonAirBlockPosition(double a_PosX, double a_PosZ)
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bool cMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
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{
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if (!super::DoTakeDamage(a_TDI))
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if (!Super::DoTakeDamage(a_TDI))
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{
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return false;
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}
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@@ -617,7 +617,7 @@ void cMonster::DoMoveToWorld(const cEntity::sWorldChangeInfo & a_WorldChangeInfo
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SetTarget(nullptr);
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StopEveryoneFromTargetingMe();
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super::DoMoveToWorld(a_WorldChangeInfo);
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Super::DoMoveToWorld(a_WorldChangeInfo);
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}
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@@ -626,7 +626,7 @@ void cMonster::DoMoveToWorld(const cEntity::sWorldChangeInfo & a_WorldChangeInfo
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void cMonster::KilledBy(TakeDamageInfo & a_TDI)
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{
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super::KilledBy(a_TDI);
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Super::KilledBy(a_TDI);
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if (m_SoundHurt != "")
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{
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m_World->BroadcastSoundEffect(m_SoundDeath, GetPosition(), 1.0f, 0.8f);
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@@ -707,7 +707,7 @@ void cMonster::KilledBy(TakeDamageInfo & a_TDI)
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void cMonster::OnRightClicked(cPlayer & a_Player)
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{
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super::OnRightClicked(a_Player);
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Super::OnRightClicked(a_Player);
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const cItem & EquippedItem = a_Player.GetEquippedItem();
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if ((EquippedItem.m_ItemType == E_ITEM_NAME_TAG) && !EquippedItem.m_CustomName.empty())
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