Using Super.
This commit is contained in:
committed by
Alexander Harkness
parent
f931590bf0
commit
9ee47e5999
@@ -8,7 +8,7 @@
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cThrownSnowballEntity::cThrownSnowballEntity(cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed):
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super(pkSnowball, a_Creator, a_Pos, 0.25, 0.25),
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Super(pkSnowball, a_Creator, a_Pos, 0.25, 0.25),
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m_DestroyTimer(-1)
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{
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SetSpeed(a_Speed);
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@@ -29,7 +29,7 @@ void cThrownSnowballEntity::OnHitSolidBlock(Vector3d a_HitPos, eBlockFace a_HitF
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void cThrownSnowballEntity::OnHitEntity(cEntity & a_EntityHit, Vector3d a_HitPos)
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{
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super::OnHitEntity(a_EntityHit, a_HitPos);
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Super::OnHitEntity(a_EntityHit, a_HitPos);
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int TotalDamage = 0;
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if (a_EntityHit.IsMob())
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@@ -63,7 +63,7 @@ void cThrownSnowballEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chun
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}
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else
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{
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super::Tick(a_Dt, a_Chunk);
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Super::Tick(a_Dt, a_Chunk);
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}
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}
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