Using Super.
This commit is contained in:
committed by
Alexander Harkness
parent
f931590bf0
commit
9ee47e5999
@@ -226,7 +226,7 @@ protected:
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// cProjectileEntity:
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cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, Vector3d a_Pos, double a_Width, double a_Height):
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super(etProjectile, a_Pos, a_Width, a_Height),
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Super(etProjectile, a_Pos, a_Width, a_Height),
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m_ProjectileKind(a_Kind),
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m_CreatorData(
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((a_Creator != nullptr) ? a_Creator->GetUniqueID() : cEntity::INVALID_ID),
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@@ -244,7 +244,7 @@ cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, Vector3d
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cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed, double a_Width, double a_Height):
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super(etProjectile, a_Pos, a_Width, a_Height),
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Super(etProjectile, a_Pos, a_Width, a_Height),
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m_ProjectileKind(a_Kind),
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m_CreatorData(a_Creator->GetUniqueID(), a_Creator->IsPlayer() ? static_cast<cPlayer *>(a_Creator)->GetName() : "", a_Creator->GetEquippedWeapon().m_Enchantments),
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m_IsInGround(false)
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@@ -370,7 +370,7 @@ AString cProjectileEntity::GetMCAClassName(void) const
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void cProjectileEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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{
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super::Tick(a_Dt, a_Chunk);
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Super::Tick(a_Dt, a_Chunk);
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if (!IsTicking())
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{
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// The base class tick destroyed us
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