Using Super.
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committed by
Alexander Harkness
parent
f931590bf0
commit
9ee47e5999
@@ -8,7 +8,7 @@
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cGhastFireballEntity::cGhastFireballEntity(cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed):
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super(pkGhastFireball, a_Creator, a_Pos, 1, 1)
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Super(pkGhastFireball, a_Creator, a_Pos, 1, 1)
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{
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SetSpeed(a_Speed);
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SetGravity(0);
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