Implemented trapped chests & others
+ Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes
This commit is contained in:
@@ -191,6 +191,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
|
||||
case E_BLOCK_CARROTS: return new cBlockCropsHandler (a_BlockType);
|
||||
case E_BLOCK_CARPET: return new cBlockCarpetHandler (a_BlockType);
|
||||
case E_BLOCK_CAULDRON: return new cBlockCauldronHandler (a_BlockType);
|
||||
case E_BLOCK_TRAPPED_CHEST:
|
||||
case E_BLOCK_CHEST: return new cBlockChestHandler (a_BlockType);
|
||||
case E_BLOCK_COAL_ORE: return new cBlockOreHandler (a_BlockType);
|
||||
case E_BLOCK_COMMAND_BLOCK: return new cBlockCommandBlockHandler (a_BlockType);
|
||||
|
||||
Reference in New Issue
Block a user