Added support for sending velocity and rotation in PACKET_SPAWN_MOB and PACKET_SPAWN_OBJECT
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1427 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -711,12 +711,14 @@ void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
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WriteInt ((int)(a_Entity.GetPosX() * 32));
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WriteInt ((int)(a_Entity.GetPosY() * 32));
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WriteInt ((int)(a_Entity.GetPosZ() * 32));
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WriteByte(a_Pitch);
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WriteByte(a_Yaw);
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WriteInt (a_ObjectData);
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if (a_ObjectData != 0)
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{
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WriteShort((short)a_Entity.GetSpeedX());
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WriteShort((short)a_Entity.GetSpeedY());
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WriteShort((short)a_Entity.GetSpeedZ());
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WriteShort((short)(a_Entity.GetSpeedX() * 400));
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WriteShort((short)(a_Entity.GetSpeedY() * 400));
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WriteShort((short)(a_Entity.GetSpeedZ() * 400));
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}
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Flush();
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}
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@@ -734,10 +736,12 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
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WriteInt ((int)(a_Vehicle.GetPosX() * 32));
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WriteInt ((int)(a_Vehicle.GetPosY() * 32));
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WriteInt ((int)(a_Vehicle.GetPosZ() * 32));
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WriteByte ((BYTE)((a_Vehicle.GetPitch() / 360.f) * 256));
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WriteByte ((BYTE)((a_Vehicle.GetRotation() / 360.f) * 256));
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WriteInt (1);
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WriteShort(0); // TODO: SpeedX
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WriteShort(0); // TODO: SpeedY
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WriteShort(0); // TODO: SpeedZ
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WriteShort((short)(a_Vehicle.GetSpeedX() * 400));
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WriteShort((short)(a_Vehicle.GetSpeedY() * 400));
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WriteShort((short)(a_Vehicle.GetSpeedZ() * 400));
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Flush();
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}
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