Add ambient mob sounds (#4521)
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@@ -9,7 +9,7 @@
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cCow::cCow(void) :
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super("Cow", mtCow, "entity.cow.hurt", "entity.cow.death", 0.9, 1.3)
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super("Cow", mtCow, "entity.cow.hurt", "entity.cow.death", "entity.cow.ambient", 0.9, 1.3)
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{
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}
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