Add ambient mob sounds (#4521)

This commit is contained in:
Mat
2020-03-22 15:50:34 +00:00
committed by GitHub
parent 076749bd36
commit 9ddf433ae7
39 changed files with 62 additions and 41 deletions
+2 -2
View File
@@ -11,8 +11,8 @@
cAggressiveMonster::cAggressiveMonster(const AString & a_ConfigName, eMonsterType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) :
super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_Width, a_Height)
cAggressiveMonster::cAggressiveMonster(const AString & a_ConfigName, eMonsterType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, const AString & a_SoundAmbient, double a_Width, double a_Height) :
super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_SoundAmbient, a_Width, a_Height)
{
m_EMPersonality = AGGRESSIVE;
}