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Added drop window action.

This commit is contained in:
Howaner
2014-07-06 00:40:59 +02:00
parent 7a78f23b4a
commit 9d7a59012c
3 changed files with 113 additions and 25 deletions

View File

@@ -71,6 +71,12 @@ void cSlotArea::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickA
MiddleClicked(a_Player, a_SlotNum);
return;
}
case caDropKey:
case caCtrlDropKey:
{
DropClicked(a_Player, a_SlotNum, (a_ClickAction == caCtrlDropKey));
return;
}
default:
{
break;
@@ -249,6 +255,34 @@ void cSlotArea::MiddleClicked(cPlayer & a_Player, int a_SlotNum)
void cSlotArea::DropClicked(cPlayer & a_Player, int a_SlotNum, bool a_DropStack)
{
cItem Slot(*GetSlot(a_SlotNum, a_Player));
if (Slot.IsEmpty())
{
return;
}
cItem ItemToDrop = Slot.CopyOne();
if (a_DropStack)
{
ItemToDrop.m_ItemCount = Slot.m_ItemCount;
}
Slot.m_ItemCount -= ItemToDrop.m_ItemCount;
if (Slot.m_ItemCount <= 0)
{
Slot.Empty();
}
SetSlot(a_SlotNum, a_Player, Slot);
a_Player.TossPickup(ItemToDrop);
}
void cSlotArea::OnPlayerAdded(cPlayer & a_Player)
{
UNUSED(a_Player);
@@ -446,6 +480,10 @@ void cSlotAreaCrafting::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction
{
ShiftClickedResult(a_Player);
}
else if ((a_ClickAction == caDropKey) || (a_ClickAction == caCtrlDropKey))
{
DropClickedResult(a_Player);
}
else
{
ClickedResult(a_Player);
@@ -594,6 +632,27 @@ void cSlotAreaCrafting::ShiftClickedResult(cPlayer & a_Player)
void cSlotAreaCrafting::DropClickedResult(cPlayer & a_Player)
{
// Get the current recipe:
cCraftingRecipe & Recipe = GetRecipeForPlayer(a_Player);
const cItem & Result = Recipe.GetResult();
cItem * PlayerSlots = GetPlayerSlots(a_Player) + 1;
cCraftingGrid Grid(PlayerSlots, m_GridSize, m_GridSize);
a_Player.TossPickup(Result);
Recipe.ConsumeIngredients(Grid);
Grid.CopyToItems(PlayerSlots);
HandleCraftItem(Result, a_Player);
UpdateRecipe(a_Player);
}
void cSlotAreaCrafting::UpdateRecipe(cPlayer & a_Player)
{
cCraftingGrid Grid(GetPlayerSlots(a_Player) + 1, m_GridSize, m_GridSize);
@@ -698,6 +757,16 @@ void cSlotAreaAnvil::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_C
MiddleClicked(a_Player, a_SlotNum);
return;
}
case caDropKey:
case caCtrlDropKey:
{
if (CanTakeResultItem(a_Player))
{
DropClicked(a_Player, a_SlotNum, true);
OnTakeResult(a_Player);
}
return;
}
default:
{
break;
@@ -1453,17 +1522,32 @@ void cSlotAreaFurnace::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a
bAsync = true;
}
if ((a_ClickAction == caShiftLeftClick) || (a_ClickAction == caShiftRightClick))
switch (a_ClickAction)
{
HandleSmeltItem(Slot, a_Player);
ShiftClicked(a_Player, a_SlotNum, Slot);
return;
}
if (a_ClickAction == caMiddleClick)
{
MiddleClicked(a_Player, a_SlotNum);
return;
case caShiftLeftClick:
case caShiftRightClick:
{
HandleSmeltItem(Slot, a_Player);
ShiftClicked(a_Player, a_SlotNum, Slot);
return;
}
case caMiddleClick:
{
MiddleClicked(a_Player, a_SlotNum);
return;
}
case caDropKey:
case caCtrlDropKey:
{
DropClicked(a_Player, a_SlotNum, (a_SlotNum == caCtrlDropKey));
Slot.m_ItemCount = Slot.m_ItemCount - GetSlot(a_SlotNum, a_Player)->m_ItemCount;
HandleSmeltItem(Slot, a_Player);
return;
}
default:
{
break;
}
}
cItem & DraggingItem = a_Player.GetDraggingItem();
@@ -1641,6 +1725,12 @@ void cSlotAreaInventoryBase::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAc
{
if (a_Player.IsGameModeCreative() && (m_ParentWindow.GetWindowType() == cWindow::wtInventory))
{
if ((a_ClickAction == caDropKey) || (a_ClickAction == caCtrlDropKey))
{
DropClicked(a_Player, a_SlotNum, (a_ClickAction == caCtrlDropKey));
return;
}
// Creative inventory must treat a_ClickedItem as a DraggedItem instead, replacing the inventory slot with it
SetSlot(a_SlotNum, a_Player, a_ClickedItem);
return;