- Animals burn now when moving into lava or fire
- Monster health is now working properly git-svn-id: http://mc-server.googlecode.com/svn/trunk@157 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -87,7 +87,7 @@ void cMonsterConfig::AssignAttributes(cMonster *m, const char* n)
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m->SetAttackRange(itr->m_AttackRange);
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m->SetSightDistance(itr->m_SightDistance);
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m->SetAttackRate((int)itr->m_AttackRate);
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m->SetMaxHealth((int)itr->m_AttackRate);
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m->SetMaxHealth((int)itr->m_MaxHealth);
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}
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}
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}
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