Anvil storage writing (Basic storage is working, NO entities except for chests are working! Don't use for real servers)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@475 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -69,7 +69,7 @@ bool cFile::Open(const AString & iFileName, EMode iMode)
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{
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case fmRead: Mode = "rb"; break;
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case fmWrite: Mode = "wb"; break;
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case fmReadWrite: Mode = "ab+"; break;
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case fmReadWrite: Mode = "rb+"; break;
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default:
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{
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ASSERT(!"Unhandled file mode");
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@@ -77,6 +77,14 @@ bool cFile::Open(const AString & iFileName, EMode iMode)
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}
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}
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m_File = fopen(iFileName.c_str(), Mode);
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if ((m_File == NULL) && (iMode == fmReadWrite))
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{
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// Fix for MS not following C spec, opening "a" mode files for writing at the end only
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// The file open operation has been tried with "read update", fails if file not found
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// So now we know either the file doesn't exist or we don't have rights, no need to worry about file contents.
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// Simply re-open for read-writing, erasing existing contents:
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m_File = fopen(iFileName.c_str(), "wb+");
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}
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return (m_File != NULL);
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}
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@@ -251,3 +259,13 @@ int cFile::ReadRestOfFile(AString & a_Contents)
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bool cFile::Exists(const AString & a_FileName)
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{
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cFile test(a_FileName, fmRead);
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return test.IsOpen();
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}
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