Merge branch 'master' into redstoneTests
Conflicts: src/Mobs/Monster.h
This commit is contained in:
@@ -135,7 +135,7 @@ const char * cEntity::GetParentClass(void) const
|
||||
|
||||
bool cEntity::Initialize(cWorld & a_World)
|
||||
{
|
||||
if (cPluginManager::Get()->CallHookSpawningEntity(a_World, *this))
|
||||
if (cPluginManager::Get()->CallHookSpawningEntity(a_World, *this) && !IsPlayer())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -260,7 +260,7 @@ void cEntity::TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_R
|
||||
void cEntity::SetYawFromSpeed(void)
|
||||
{
|
||||
const double EPS = 0.0000001;
|
||||
if ((abs(m_Speed.x) < EPS) && (abs(m_Speed.z) < EPS))
|
||||
if ((std::abs(m_Speed.x) < EPS) && (std::abs(m_Speed.z) < EPS))
|
||||
{
|
||||
// atan2() may overflow or is undefined, pick any number
|
||||
SetYaw(0);
|
||||
@@ -277,7 +277,7 @@ void cEntity::SetPitchFromSpeed(void)
|
||||
{
|
||||
const double EPS = 0.0000001;
|
||||
double xz = sqrt(m_Speed.x * m_Speed.x + m_Speed.z * m_Speed.z); // Speed XZ-plane component
|
||||
if ((abs(xz) < EPS) && (abs(m_Speed.y) < EPS))
|
||||
if ((std::abs(xz) < EPS) && (std::abs(m_Speed.y) < EPS))
|
||||
{
|
||||
// atan2() may overflow or is undefined, pick any number
|
||||
SetPitch(0);
|
||||
@@ -342,6 +342,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
|
||||
a_TDI.FinalDamage += (int)ceil(2.5 * SmiteLevel);
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1015,7 +1016,7 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
|
||||
if (Tracer.HitNormal.y != 0.f) NextSpeed.y = 0.f;
|
||||
if (Tracer.HitNormal.z != 0.f) NextSpeed.z = 0.f;
|
||||
|
||||
if (Tracer.HitNormal.y == 1) // Hit BLOCK_FACE_YP, we are on the ground
|
||||
if (Tracer.HitNormal.y == 1.f) // Hit BLOCK_FACE_YP, we are on the ground
|
||||
{
|
||||
m_bOnGround = true;
|
||||
}
|
||||
@@ -1960,7 +1961,7 @@ void cEntity::SteerVehicle(float a_Forward, float a_Sideways)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if ((a_Forward != 0) || (a_Sideways != 0))
|
||||
if ((a_Forward != 0.f) || (a_Sideways != 0.f))
|
||||
{
|
||||
m_AttachedTo->HandleSpeedFromAttachee(a_Forward, a_Sideways);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user