Track skin part and main hand preferences (#3498)

This commit is contained in:
Pokechu22
2017-01-03 21:19:29 +01:00
committed by Mattes D
parent 45ce828a16
commit 9c2a0bb7b9
7 changed files with 253 additions and 7 deletions
+8
View File
@@ -400,6 +400,14 @@ void cProtocol_1_10_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
a_Pkt.WriteBEUInt8(LIVING_HEALTH);
a_Pkt.WriteBEUInt8(METADATA_TYPE_FLOAT);
a_Pkt.WriteBEFloat(static_cast<float>(Player.GetHealth()));
a_Pkt.WriteBEUInt8(PLAYER_DISPLAYED_SKIN_PARTS);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE);
a_Pkt.WriteBEUInt8(static_cast<UInt8>(Player.GetSkinParts()));
a_Pkt.WriteBEUInt8(PLAYER_MAIN_HAND);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE);
a_Pkt.WriteBEUInt8(static_cast<UInt8>(Player.GetMainHand()));
break;
}
case cEntity::etPickup: