Merge branch 'master' of https://github.com/mc-server/MCServer
This commit is contained in:
@@ -120,9 +120,6 @@ cClientHandle::~cClientHandle()
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LOGD("Deleting client \"%s\" at %p", GetUsername().c_str(), this);
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// Remove from cSocketThreads, we're not to be called anymore:
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cRoot::Get()->GetServer()->ClientDestroying(this);
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{
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cCSLock Lock(m_CSChunkLists);
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m_LoadedChunks.clear();
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@@ -160,8 +157,7 @@ cClientHandle::~cClientHandle()
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cRoot::Get()->GetServer()->WriteToClient(this, Data);
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}
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// Queue the socket to close as soon as it sends all outgoing data:
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cRoot::Get()->GetServer()->QueueClientClose(this);
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// Close the socket as soon as it sends all outgoing data:
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cRoot::Get()->GetServer()->RemoveClient(this);
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delete m_Protocol;
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@@ -552,12 +548,18 @@ void cClientHandle::HandlePlayerPos(double a_PosX, double a_PosY, double a_PosZ,
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void cClientHandle::HandlePluginMessage(const AString & a_Channel, const AString & a_Message)
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{
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if (a_Channel == "MC|AdvCdm") // Command block
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if (a_Channel == "MC|AdvCdm") // Command block, set text, Client -> Server
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{
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const char* Data = a_Message.c_str();
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HandleCommandBlockMessage(Data, a_Message.size());
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return;
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}
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else if (a_Channel == "MC|Brand") // Client <-> Server branding exchange
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{
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// We are custom,
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// We are awesome,
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// We are MCServer.
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SendPluginMessage("MC|Brand", "MCServer");
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return;
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}
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@@ -572,6 +574,7 @@ void cClientHandle::HandleCommandBlockMessage(const char* a_Data, unsigned int a
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{
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if (a_Length < 14)
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{
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SendChat(Printf("%s[INFO]%s Failure setting command block command; bad request", cChatColor::Red.c_str(), cChatColor::White.c_str()));
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LOGD("Malformed MC|AdvCdm packet.");
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return;
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}
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@@ -601,6 +604,7 @@ void cClientHandle::HandleCommandBlockMessage(const char* a_Data, unsigned int a
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default:
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{
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SendChat(Printf("%s[INFO]%s Failure setting command block command; unhandled mode", cChatColor::Red.c_str(), cChatColor::White.c_str()));
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LOGD("Unhandled MC|AdvCdm packet mode.");
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return;
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}
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@@ -623,6 +627,8 @@ void cClientHandle::HandleCommandBlockMessage(const char* a_Data, unsigned int a
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cWorld * World = m_Player->GetWorld();
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World->DoWithCommandBlockAt(BlockX, BlockY, BlockZ, CmdBlockCB);
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SendChat(Printf("%s[INFO]%s Successfully set command block command", cChatColor::Green.c_str(), cChatColor::White.c_str()));
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}
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@@ -2236,6 +2242,14 @@ void cClientHandle::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
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void cClientHandle::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity)
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{
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m_Protocol->SendUpdateBlockEntity(a_BlockEntity);
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}
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void cClientHandle::SendUpdateSign(
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int a_BlockX, int a_BlockY, int a_BlockZ,
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