Fixed Linux compilation, slight code cleanup
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1396 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -352,7 +352,7 @@ void cProtocol125::SendEntityStatus(const cEntity & a_Entity, char a_Status)
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void cProtocol125::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, cVector3iList a_BlocksAffected, float a_PlayerMotionX, float a_PlayerMotionY, float a_PlayerMotionZ)
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void cProtocol125::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, cVector3iArray a_BlocksAffected, const Vector3d & a_PlayerMotion)
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{
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cCSLock Lock(m_CSPacket);
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WriteByte(PACKET_EXPLOSION);
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@@ -360,19 +360,16 @@ void cProtocol125::SendExplosion(double a_BlockX, double a_BlockY, double a_Bloc
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WriteDouble (a_BlockY);
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WriteDouble (a_BlockZ);
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WriteFloat (a_Radius);
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WriteInt (a_BlocksAffected.size());//it should be a_RecordCount
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/*WriteByte (0); //It should be the record
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WriteByte (0);
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WriteByte (0);*/
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for (cVector3iList::iterator itr = a_BlocksAffected.begin(); itr != a_BlocksAffected.end(); ++itr)
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WriteInt (a_BlocksAffected.size());
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for (cVector3iArray::const_iterator itr = a_BlocksAffected.begin(); itr != a_BlocksAffected.end(); ++itr)
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{
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WriteByte ((Byte)((*itr)->x - a_BlockX));
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WriteByte ((Byte)((*itr)->y - a_BlockY));
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WriteByte ((Byte)((*itr)->z - a_BlockZ));
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WriteByte ((Byte)(itr->x - a_BlockX));
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WriteByte ((Byte)(itr->y - a_BlockY));
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WriteByte ((Byte)(itr->z - a_BlockZ));
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}
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WriteFloat (a_PlayerMotionX);
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WriteFloat (a_PlayerMotionY);
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WriteFloat (a_PlayerMotionZ);
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WriteFloat ((float)a_PlayerMotion.x);
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WriteFloat ((float)a_PlayerMotion.y);
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WriteFloat ((float)a_PlayerMotion.z);
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Flush();
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}
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