Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
Note that built-in console commands are exempt to this hook - they are always performed and the hook is not called. Also note that, for reasons unknown, the HookNotify plugin doesn't list the callback arguments. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1221 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -43,6 +43,7 @@ public:
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virtual bool OnCollectingPickup (cPlayer * a_Player, cPickup * a_Pickup) override;
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virtual bool OnCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
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virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason) override;
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virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) override;
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virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) override;
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virtual bool OnKilling (cPawn & a_Victim, cEntity * a_Killer) override;
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virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;
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