Added sounds to levers and mobs
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1093 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -10,6 +10,8 @@
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cBat::cBat(void)
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{
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m_MobType = 65;
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m_SoundHurt = "mob.bat.hurt";
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m_SoundDeath = "mob.bat.death";
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GetMonsterConfig("Bat");
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}
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