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Fixed basic whitespace problems.

Indenting by spaces and alignment by spaces, as well as trailing whitespace on non-empty lines.
This commit is contained in:
madmaxoft
2014-07-17 16:33:09 +02:00
parent c3b4b70a73
commit 993fd14ddf
52 changed files with 306 additions and 298 deletions

View File

@@ -21,7 +21,7 @@ bool cMobCensus::IsCapped(cMonster::eFamily a_MobFamily)
{
const int ratio = 319; // this should be 256 as we are only supposed to take account from chunks that are in 17x17 from a player
// but for now, we use all chunks loaded by players. that means 19 x 19 chunks. That's why we use 256 * (19*19) / (17*17) = 319
// MG TODO : code the correct count
// MG TODO : code the correct count
if ((GetCapMultiplier(a_MobFamily) * GetNumChunks()) / ratio >= m_MobFamilyCollecter.GetNumberOfCollectedMobs(a_MobFamily))
{
return false;