Fixed basic whitespace problems.
Indenting by spaces and alignment by spaces, as well as trailing whitespace on non-empty lines.
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@@ -2711,7 +2711,7 @@ void cChunkMap::SetChunkAlwaysTicked(int a_ChunkX, int a_ChunkZ, bool a_AlwaysTi
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// cChunkMap::cChunkLayer:
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cChunkMap::cChunkLayer::cChunkLayer(
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int a_LayerX, int a_LayerZ,
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int a_LayerX, int a_LayerZ,
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cChunkMap * a_Parent,
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cAllocationPool<cChunkData::sChunkSection> & a_Pool
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)
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@@ -2923,7 +2923,7 @@ int cChunkMap::cChunkLayer::GetNumChunksLoaded(void) const
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NumChunks++;
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}
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} // for i - m_Chunks[]
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return NumChunks;
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return NumChunks;
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}
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@@ -2994,7 +2994,7 @@ void cChunkMap::cChunkLayer::UnloadUnusedChunks(void)
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void cChunkMap::FastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
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{
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cCSLock Lock(m_CSFastSetBlock);
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m_FastSetBlockQueue.push_back(sSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta));
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m_FastSetBlockQueue.push_back(sSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta));
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}
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