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Added generic entity-collecting.

Now any cEntity can be collected, not only cPickups.
This should help PR #1098.
This commit is contained in:
Mattes D
2014-06-27 20:56:29 +02:00
parent fb5d88b17e
commit 9926abd4f5
17 changed files with 36 additions and 25 deletions

View File

@@ -2701,7 +2701,7 @@ void cChunk::BroadcastChunkData(cChunkDataSerializer & a_Serializer, const cClie
void cChunk::BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude)
void cChunk::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, const cClientHandle * a_Exclude)
{
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
{
@@ -2709,7 +2709,7 @@ void cChunk::BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_
{
continue;
}
(*itr)->SendCollectPickup(a_Pickup, a_Player);
(*itr)->SendCollectEntity(a_Entity, a_Player);
} // for itr - LoadedByClient[]
}