En masse NULL -> nullptr replace
This commit is contained in:
@@ -48,9 +48,9 @@ void cSlotArea::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickA
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ASSERT((a_SlotNum >= 0) && (a_SlotNum < GetNumSlots()));
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bool bAsync = false;
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if (GetSlot(a_SlotNum, a_Player) == NULL)
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if (GetSlot(a_SlotNum, a_Player) == nullptr)
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{
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LOGWARNING("GetSlot(%d) returned NULL! Ignoring click", a_SlotNum);
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LOGWARNING("GetSlot(%d) returned nullptr! Ignoring click", a_SlotNum);
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return;
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}
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@@ -791,9 +791,9 @@ void cSlotAreaAnvil::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_C
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}
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bool bAsync = false;
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if (GetSlot(a_SlotNum, a_Player) == NULL)
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if (GetSlot(a_SlotNum, a_Player) == nullptr)
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{
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LOGWARNING("GetSlot(%d) returned NULL! Ignoring click", a_SlotNum);
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LOGWARNING("GetSlot(%d) returned nullptr! Ignoring click", a_SlotNum);
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return;
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}
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@@ -980,7 +980,7 @@ void cSlotAreaAnvil::OnTakeResult(cPlayer & a_Player)
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m_ParentWindow.SetProperty(0, m_MaximumCost, a_Player);
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m_MaximumCost = 0;
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((cAnvilWindow*)&m_ParentWindow)->SetRepairedItemName("", NULL);
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((cAnvilWindow*)&m_ParentWindow)->SetRepairedItemName("", nullptr);
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int PosX, PosY, PosZ;
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((cAnvilWindow*)&m_ParentWindow)->GetBlockPos(PosX, PosY, PosZ);
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@@ -1238,9 +1238,9 @@ void cSlotAreaBeacon::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_
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ASSERT((a_SlotNum >= 0) && (a_SlotNum < GetNumSlots()));
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bool bAsync = false;
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if (GetSlot(a_SlotNum, a_Player) == NULL)
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if (GetSlot(a_SlotNum, a_Player) == nullptr)
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{
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LOGWARNING("GetSlot(%d) returned NULL! Ignoring click", a_SlotNum);
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LOGWARNING("GetSlot(%d) returned nullptr! Ignoring click", a_SlotNum);
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return;
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}
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@@ -1408,9 +1408,9 @@ void cSlotAreaEnchanting::Clicked(cPlayer & a_Player, int a_SlotNum, eClickActio
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ASSERT((a_SlotNum >= 0) && (a_SlotNum < GetNumSlots()));
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bool bAsync = false;
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if (GetSlot(a_SlotNum, a_Player) == NULL)
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if (GetSlot(a_SlotNum, a_Player) == nullptr)
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{
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LOGWARNING("GetSlot(%d) returned NULL! Ignoring click", a_SlotNum);
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LOGWARNING("GetSlot(%d) returned nullptr! Ignoring click", a_SlotNum);
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return;
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}
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@@ -1709,19 +1709,19 @@ cSlotAreaFurnace::~cSlotAreaFurnace()
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void cSlotAreaFurnace::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem)
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{
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if (m_Furnace == NULL)
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if (m_Furnace == nullptr)
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{
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LOGERROR("cSlotAreaFurnace::Clicked(): m_Furnace == NULL");
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ASSERT(!"cSlotAreaFurnace::Clicked(): m_Furnace == NULL");
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LOGERROR("cSlotAreaFurnace::Clicked(): m_Furnace == nullptr");
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ASSERT(!"cSlotAreaFurnace::Clicked(): m_Furnace == nullptr");
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return;
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}
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if (a_SlotNum == 2)
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{
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bool bAsync = false;
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if (GetSlot(a_SlotNum, a_Player) == NULL)
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if (GetSlot(a_SlotNum, a_Player) == nullptr)
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{
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LOGWARNING("GetSlot(%d) returned NULL! Ignoring click", a_SlotNum);
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LOGWARNING("GetSlot(%d) returned nullptr! Ignoring click", a_SlotNum);
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return;
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}
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@@ -2071,9 +2071,9 @@ void cSlotAreaArmor::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_C
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}
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bool bAsync = false;
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if (GetSlot(a_SlotNum, a_Player) == NULL)
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if (GetSlot(a_SlotNum, a_Player) == nullptr)
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{
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LOGWARNING("GetSlot(%d) returned NULL! Ignoring click", a_SlotNum);
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LOGWARNING("GetSlot(%d) returned nullptr! Ignoring click", a_SlotNum);
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return;
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}
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@@ -2223,15 +2223,15 @@ const cItem * cSlotAreaTemporary::GetSlot(int a_SlotNum, cPlayer & a_Player) con
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LOGERROR("cSlotAreaTemporary: player \"%s\" not found for slot %d!", a_Player.GetName().c_str(), a_SlotNum);
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ASSERT(!"cSlotAreaTemporary: player not found!");
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// Player not found, this should not happen, ever! Return NULL, but things may break by this.
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return NULL;
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// Player not found, this should not happen, ever! Return nullptr, but things may break by this.
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return nullptr;
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}
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if (a_SlotNum >= (int)(itr->second.size()))
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{
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LOGERROR("cSlotAreaTemporary: asking for more slots than actually stored!");
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ASSERT(!"cSlotAreaTemporary: asking for more slots than actually stored!");
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return NULL;
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return nullptr;
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}
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return &(itr->second[a_SlotNum]);
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@@ -2320,7 +2320,7 @@ cItem * cSlotAreaTemporary::GetPlayerSlots(cPlayer & a_Player)
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cItemMap::iterator itr = m_Items.find(a_Player.GetUniqueID());
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if (itr == m_Items.end())
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{
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return NULL;
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return nullptr;
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}
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return &(itr->second[0]);
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}
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