Implemented brewing
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@@ -13,6 +13,7 @@
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#include "zlib/zlib.h"
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#include "Defines.h"
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#include "BlockEntities/BeaconEntity.h"
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#include "BlockEntities/BrewingstandEntity.h"
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#include "BlockEntities/ChestEntity.h"
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#include "BlockEntities/DispenserEntity.h"
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#include "BlockEntities/DropperEntity.h"
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@@ -1359,6 +1360,7 @@ void cChunk::CreateBlockEntities(void)
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case E_BLOCK_JUKEBOX:
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case E_BLOCK_FLOWER_POT:
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case E_BLOCK_MOB_SPAWNER:
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case E_BLOCK_BREWING_STAND:
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{
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if (!HasBlockEntityAt(x + m_PosX * Width, y, z + m_PosZ * Width))
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{
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@@ -1491,6 +1493,7 @@ void cChunk::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType,
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case E_BLOCK_JUKEBOX:
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case E_BLOCK_FLOWER_POT:
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case E_BLOCK_MOB_SPAWNER:
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case E_BLOCK_BREWING_STAND:
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{
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AddBlockEntity(cBlockEntity::CreateByBlockType(a_BlockType, a_BlockMeta, WorldPos.x, WorldPos.y, WorldPos.z, m_World));
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break;
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@@ -2056,6 +2059,24 @@ bool cChunk::ForEachBlockEntity(cBlockEntityCallback & a_Callback)
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bool cChunk::ForEachBrewingstand(cBrewingstandCallback & a_Callback)
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{
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// The blockentity list is locked by the parent chunkmap's CS
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
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{
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++itr2;
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if (a_Callback.Item(reinterpret_cast<cBrewingstandEntity *>(*itr)))
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{
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return false;
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}
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} // for itr - m_BlockEntitites[]
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return true;
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}
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bool cChunk::ForEachChest(cChestCallback & a_Callback)
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{
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// The blockentity list is locked by the parent chunkmap's CS
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@@ -2271,6 +2292,38 @@ bool cChunk::DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCal
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bool cChunk::DoWithBrewingstandAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBrewingstandCallback & a_Callback)
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{
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// The blockentity list is locked by the parent chunkmap's CS
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
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{
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++itr2;
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if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
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{
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continue;
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}
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if ((*itr)->GetBlockType() != E_BLOCK_BREWING_STAND)
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{
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// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
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return false;
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}
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// The correct block entity is here
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if (a_Callback.Item(reinterpret_cast<cBrewingstandEntity *>(*itr)))
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{
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return false;
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}
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return true;
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} // for itr - m_BlockEntitites[]
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// Not found:
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return false;
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}
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bool cChunk::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback)
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{
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// The blockentity list is locked by the parent chunkmap's CS
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