Added Japanese village prefabs.
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@@ -292,6 +292,15 @@ int cPrefab::GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cC
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void cPrefab::SetDefaultWeight(int a_DefaultWeight)
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{
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m_DefaultWeight = a_DefaultWeight;
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}
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void cPrefab::AddConnector(int a_RelX, int a_RelY, int a_RelZ, eBlockFace a_Direction, int a_Type)
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{
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m_Connectors.push_back(cConnector(a_RelX, a_RelY, a_RelZ, a_Type, a_Direction));
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