Fixed 1.6.4 client crash on composite chat messages.
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@@ -18,6 +18,7 @@ Implements the 1.6.x protocol classes:
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#include "../Entities/Entity.h"
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#include "../Entities/Player.h"
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#include "../UI/Window.h"
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#include "../CompositeChat.h"
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@@ -89,6 +90,18 @@ void cProtocol161::SendChat(const AString & a_Message)
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void cProtocol161::SendChat(const cCompositeChat & a_Message)
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{
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// This protocol version doesn't support composite messages to the full
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// Just extract each part's text and use it:
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super::SendChat(Printf("{\"text\":\"%s\"}", EscapeString(a_Message.ExtractText()).c_str()));
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}
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void cProtocol161::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
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{
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cCSLock Lock(m_CSPacket);
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