Fixed minor style issues.
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@@ -451,7 +451,7 @@ void cPlayer::CancelChargingBow(void)
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void cPlayer::SetTouchGround(bool a_bTouchGround)
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{
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if (IsGameModeSpectator()) // You can fly through the ground in Spectator
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if (IsGameModeSpectator()) // You can fly through the ground in Spectator
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{
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return;
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}
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@@ -1514,7 +1514,7 @@ void cPlayer::TossPickup(const cItem & a_Item)
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void cPlayer::TossItems(const cItems & a_Items)
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{
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if (IsGameModeSpectator()) // Players can't toss items in spectator
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if (IsGameModeSpectator()) // Players can't toss items in spectator
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{
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return;
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}
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