Fixed minor style issues.
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@@ -427,7 +427,7 @@ void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterfac
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if (a_CanDrop)
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{
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if ((a_Digger != NULL) && (a_Digger->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0))
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{
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{
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switch (m_BlockType)
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{
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case E_BLOCK_CAKE:
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