Started carefully moving to 1.2.2
Clients can get up to the login packet, after which the server tries to send chunks but in the wrong format and the client disconnects git-svn-id: http://mc-server.googlecode.com/svn/trunk@347 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -89,7 +89,11 @@
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cClientHandle::cClientHandle(const cSocket & a_Socket, int a_ViewDistance)
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: m_ViewDistance(a_ViewDistance)
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#if (MINECRAFT_1_2_2 == 1)
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, m_ProtocolVersion(28)
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#else
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, m_ProtocolVersion(23)
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#endif
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, m_Socket(a_Socket)
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, m_bDestroyed(false)
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, m_Player(NULL)
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@@ -288,7 +292,9 @@ void cClientHandle::Authenticate(void)
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LoginResponse.m_ProtocolVersion = m_Player->GetUniqueID();
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//LoginResponse.m_Username = "";
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LoginResponse.m_ServerMode = m_Player->GetGameMode(); // set gamemode from player.
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#if (MINECRAFT_1_2_2 != 1)
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LoginResponse.m_MapSeed = cRoot::Get()->GetWorld()->GetWorldSeed();
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#endif
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LoginResponse.m_Dimension = 0;
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LoginResponse.m_MaxPlayers = (unsigned char)cRoot::Get()->GetWorld()->GetMaxPlayers();
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LoginResponse.m_Difficulty = 2;
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@@ -620,7 +626,18 @@ void cClientHandle::HandlePing(void)
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void cClientHandle::HandleHandshake(cPacket_Handshake * a_Packet)
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{
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#if (MINECRAFT_1_2_2 == 1)
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AStringVector UserData = StringSplit( a_Packet->m_Username, ";" ); // "FakeTruth;localhost:25565"
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if( UserData.size() == 0 )
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{
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Kick("Could not receive username");
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return;
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}
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m_Username = UserData[0];
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#else
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m_Username = a_Packet->m_Username;
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#endif
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LOG("HANDSHAKE %s", m_Username.c_str());
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if (cRoot::Get()->GetWorld()->GetNumPlayers() >= cRoot::Get()->GetWorld()->GetMaxPlayers())
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@@ -1786,7 +1803,7 @@ void cClientHandle::CheckIfWorldDownloaded(void)
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return;
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}
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cCSLock Lock(m_CSChunkLists);
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if (m_ChunksToSend.empty())
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if (m_ChunksToSend.size() < 4*4)
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{
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SendConfirmPosition();
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}
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