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CheckBasicStyle: Check number of empty lines between functions (#4267)

Add check for number of empty lines between functions and fix the corresponding failures
This commit is contained in:
peterbell10
2018-07-26 22:24:36 +01:00
committed by GitHub
parent b8ab03bc6b
commit 950aeffff8
121 changed files with 192 additions and 166 deletions

View File

@@ -44,7 +44,6 @@ void cEnchantingWindow::SetProperty(short a_Property, short a_Value, cPlayer & a
void cEnchantingWindow::SetProperty(short a_Property, short a_Value)
{
if ((a_Property < 0) || (static_cast<size_t>(a_Property) >= ARRAYCOUNT(m_PropertyValue)))

View File

@@ -587,7 +587,6 @@ void cSlotAreaCrafting::OnPlayerRemoved(cPlayer & a_Player)
void cSlotAreaCrafting::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
{
// Update the recipe after setting the slot, if the slot is not the result slot:
@@ -614,6 +613,7 @@ void cSlotAreaCrafting::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player,
void cSlotAreaCrafting::ClickedResult(cPlayer & a_Player)
{
cItem & DraggingItem = a_Player.GetDraggingItem();
@@ -757,6 +757,7 @@ cCraftingRecipe & cSlotAreaCrafting::GetRecipeForPlayer(cPlayer & a_Player)
void cSlotAreaCrafting::HandleCraftItem(const cItem & a_Result, cPlayer & a_Player)
{
switch (a_Result.m_ItemType)
@@ -1225,6 +1226,7 @@ cSlotAreaBeacon::~cSlotAreaBeacon()
bool cSlotAreaBeacon::IsPlaceableItem(short a_ItemType)
{
switch (a_ItemType)
@@ -2191,6 +2193,9 @@ void cSlotAreaBrewingstand::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
}
////////////////////////////////////////////////////////////////////////////////
// cSlotAreaMinecartWithChest: