CheckBasicStyle: Check number of empty lines between functions (#4267)
Add check for number of empty lines between functions and fix the corresponding failures
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@@ -29,6 +29,7 @@ cBoat::cBoat(Vector3d a_Pos, eMaterial a_Material) :
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void cBoat::SpawnOn(cClientHandle & a_ClientHandle)
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{
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a_ClientHandle.SendSpawnVehicle(*this, 1);
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@@ -153,6 +154,7 @@ void cBoat::HandleSpeedFromAttachee(float a_Forward, float a_Sideways)
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void cBoat::SetLastDamage(int TimeSinceLastHit)
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{
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m_LastDamage = TimeSinceLastHit;
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