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CheckBasicStyle: Check number of empty lines between functions (#4267)

Add check for number of empty lines between functions and fix the corresponding failures
This commit is contained in:
peterbell10
2018-07-26 22:24:36 +01:00
committed by GitHub
parent b8ab03bc6b
commit 950aeffff8
121 changed files with 192 additions and 166 deletions

View File

@@ -306,6 +306,9 @@ bool cChunkMap::DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback a_Callbac
}
bool cChunkMap::DoWithChunkAt(Vector3i a_BlockPos, cChunkCallback a_Callback)
{
int ChunkX, ChunkZ;
@@ -316,6 +319,7 @@ bool cChunkMap::DoWithChunkAt(Vector3i a_BlockPos, cChunkCallback a_Callback)
void cChunkMap::WakeUpSimulators(Vector3i a_Block)
{
cCSLock Lock(m_CSChunks);
@@ -1678,6 +1682,7 @@ bool cChunkMap::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurna
bool cChunkMap::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback a_Callback)
{
int ChunkX, ChunkZ;
@@ -1695,6 +1700,7 @@ bool cChunkMap::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNot
bool cChunkMap::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback a_Callback)
{
int ChunkX, ChunkZ;
@@ -2134,6 +2140,7 @@ void cChunkMap::SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ)
void cChunkMap::CollectMobCensus(cMobCensus & a_ToFill)
{
cCSLock Lock(m_CSChunks);
@@ -2153,7 +2160,6 @@ void cChunkMap::CollectMobCensus(cMobCensus & a_ToFill)
void cChunkMap::SpawnMobs(cMobSpawner & a_MobSpawner)
{
cCSLock Lock(m_CSChunks);
@@ -2313,7 +2319,6 @@ void cChunkMap::SetChunkAlwaysTicked(int a_ChunkX, int a_ChunkZ, bool a_AlwaysTi
void cChunkMap::TrackInDeadlockDetect(cDeadlockDetect & a_DeadlockDetect, const AString & a_WorldName)
{
a_DeadlockDetect.TrackCriticalSection(m_CSChunks, Printf("World %s chunkmap", a_WorldName.c_str()));