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CheckBasicStyle: Check number of empty lines between functions (#4267)

Add check for number of empty lines between functions and fix the corresponding failures
This commit is contained in:
peterbell10
2018-07-26 22:24:36 +01:00
committed by GitHub
parent b8ab03bc6b
commit 950aeffff8
121 changed files with 192 additions and 166 deletions

View File

@@ -511,6 +511,7 @@ void cChunk::Stay(bool a_Stay)
void cChunk::CollectMobCensus(cMobCensus & toFill)
{
toFill.CollectSpawnableChunk(*this);
@@ -541,6 +542,7 @@ void cChunk::CollectMobCensus(cMobCensus & toFill)
void cChunk::GetThreeRandomNumbers(int & a_X, int & a_Y, int & a_Z, int a_MaxX, int a_MaxY, int a_MaxZ)
{
ASSERT(
@@ -2291,6 +2293,7 @@ bool cChunk::DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBloc
bool cChunk::DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCallback a_Callback)
{
return GenericDoWithBlockEntityAt<cBeaconEntity,
@@ -2301,6 +2304,7 @@ bool cChunk::DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCal
bool cChunk::DoWithBedAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBedCallback a_Callback)
{
return GenericDoWithBlockEntityAt<cBedEntity,
@@ -2311,6 +2315,7 @@ bool cChunk::DoWithBedAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBedCallback
bool cChunk::DoWithBrewingstandAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBrewingstandCallback a_Callback)
{
return GenericDoWithBlockEntityAt<cBrewingstandEntity,
@@ -2474,7 +2479,6 @@ void cChunk::GetBlockInfo(Vector3i a_RelPos, BLOCKTYPE & a_BlockType, NIBBLETYPE
bool cChunk::GetChunkAndRelByAbsolute(const Vector3d & a_Position, cChunk ** a_Chunk, Vector3i & a_Rel)
{
return GetChunkAndRelByAbsolute(Vector3i(FloorC(a_Position.x), FloorC(a_Position.y), FloorC(a_Position.z)), a_Chunk, a_Rel);
@@ -2499,6 +2503,9 @@ bool cChunk::GetChunkAndRelByAbsolute(const Vector3i & a_Position, cChunk ** a_C
}
cChunk * cChunk::GetNeighborChunk(int a_BlockX, int a_BlockZ)
{
// Convert coords to relative, then call the relative version: