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CheckBasicStyle: Check number of empty lines between functions (#4267)

Add check for number of empty lines between functions and fix the corresponding failures
This commit is contained in:
peterbell10
2018-07-26 22:24:36 +01:00
committed by GitHub
parent b8ab03bc6b
commit 950aeffff8
121 changed files with 192 additions and 166 deletions

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@@ -149,6 +149,8 @@ NIBBLETYPE cBlockDoorHandler::MetaRotateCW(NIBBLETYPE a_Meta)
NIBBLETYPE cBlockDoorHandler::MetaMirrorXY(NIBBLETYPE a_Meta)
{
/*
@@ -181,6 +183,8 @@ NIBBLETYPE cBlockDoorHandler::MetaMirrorXY(NIBBLETYPE a_Meta)
NIBBLETYPE cBlockDoorHandler::MetaMirrorYZ(NIBBLETYPE a_Meta)
{
// Top bit (0x08) contains door panel type (Top / Bottom panel) Only Bottom panels contain position data

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@@ -91,7 +91,6 @@
/*
// Tests the meta rotation and mirroring.
// Note that the cMetaRotator needs to have its assert paths disabled for this test to work!
@@ -577,6 +576,7 @@ void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterfac
bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk)
{
return true;

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@@ -28,7 +28,6 @@ NIBBLETYPE cChunkInterface::GetBlockMeta(Vector3i a_Pos)
bool cChunkInterface::GetBlockTypeMeta(Vector3i a_Pos, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
{
return m_ChunkMap->GetBlockTypeMeta(a_Pos.x, a_Pos.y, a_Pos.z, a_BlockType, a_BlockMeta);
@@ -38,7 +37,6 @@ bool cChunkInterface::GetBlockTypeMeta(Vector3i a_Pos, BLOCKTYPE & a_BlockType,
/** Sets the block at the specified coords to the specified value.
Full processing, incl. updating neighbors, is performed.
*/
@@ -72,7 +70,6 @@ void cChunkInterface::FastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLO
void cChunkInterface::FastSetBlock(const Vector3i & a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
FastSetBlock( a_Pos.x, a_Pos.y, a_Pos.z, a_BlockType, a_BlockMeta);
@@ -82,7 +79,6 @@ void cChunkInterface::FastSetBlock(const Vector3i & a_Pos, BLOCKTYPE a_BlockType
bool cChunkInterface::UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
return m_ChunkMap->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
@@ -92,7 +88,6 @@ bool cChunkInterface::UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_Blo
bool cChunkInterface::ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback)
{
return m_ChunkMap->ForEachChunkInRect(a_MinChunkX, a_MaxChunkX, a_MinChunkZ, a_MaxChunkZ, a_Callback);
@@ -102,7 +97,6 @@ bool cChunkInterface::ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a
bool cChunkInterface::WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes)
{
return m_ChunkMap->WriteBlockArea(a_Area, a_MinBlockX, a_MinBlockY, a_MinBlockZ, a_DataTypes);
@@ -112,7 +106,6 @@ bool cChunkInterface::WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a
bool cChunkInterface::DigBlock(cWorldInterface & a_WorldInterface, int a_X, int a_Y, int a_Z)
{
cBlockHandler * Handler = cBlockInfo::GetHandler(GetBlock({a_X, a_Y, a_Z}));

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@@ -12,7 +12,6 @@ class cBlockPistonHandler;
template<BLOCKTYPE T>
class GetHandlerCompileTime;
@@ -20,8 +19,6 @@ class GetHandlerCompileTime;
template<>
class GetHandlerCompileTime<E_BLOCK_TORCH>
{
@@ -33,7 +30,6 @@ public:
template<>
class GetHandlerCompileTime<E_BLOCK_LEVER>
{
@@ -45,7 +41,6 @@ public:
template<>
class GetHandlerCompileTime<E_BLOCK_STONE_BUTTON>
{
@@ -57,7 +52,6 @@ public:
template<>
class GetHandlerCompileTime<E_BLOCK_TRIPWIRE_HOOK>
{
@@ -69,7 +63,6 @@ public:
template<>
class GetHandlerCompileTime<E_BLOCK_WOODEN_DOOR>
{
@@ -81,7 +74,6 @@ public:
template<>
class GetHandlerCompileTime<E_BLOCK_PISTON>
{