CheckBasicStyle: Check number of empty lines between functions (#4267)
Add check for number of empty lines between functions and fix the corresponding failures
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@@ -11,13 +11,6 @@
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cBrewingstandEntity::cBrewingstandEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World):
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Super(a_BlockType, a_BlockMeta, a_BlockX, a_BlockY, a_BlockZ, ContentsWidth, ContentsHeight, a_World),
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m_IsDestroyed(false),
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@@ -160,7 +153,6 @@ bool cBrewingstandEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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bool cBrewingstandEntity::UsedBy(cPlayer * a_Player)
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{
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cWindow * Window = GetWindow();
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@@ -207,7 +199,6 @@ void cBrewingstandEntity::BroadcastProgress(short a_ProgressbarID, short a_Value
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void cBrewingstandEntity::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
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{
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Super::OnSlotChanged(a_ItemGrid, a_SlotNum);
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